No One has led the Templar Guild since Mar 17, 2024 8:49
Kaelon has championed the Templar Guild since Feb 20, 2024 14:29
No one has mentored the Templar Guild since Apr 14, 2024 7:49
Long ago, the Templar was a scholar, teacher, healer and spiritual leader. Today, the Templar must add warrior to his list of duties. All are versed in the basics of combat and self-defense. Many wear armor and carry weapons, but most still consider themselves to be teachers, healers and counselors, rather than fighters. Templars have dedicated their lives to reverence of their deity and the righteous use of force. Though Sikkar remains mysterious and distant, they are unswerving in their devotion. Templars will undertake any mission that contributes to the greater glory of their deity, no matter how dangerous or life-threatening. Templars are caring and compassionate men and women who help the downtrodden. They fight to keep the quest for freedom alive. Some wander from city to city righting injustice and slaying monsters. There are even Templars known as 'monster hunters'. Many Templars join Paladins as members of an armed force, heal the injured, protecting the good, and fighting at the side of trained soldiers. Some stay at temples or within a community to help build defenses, organize the people, and establish secret networks of resistance fighters. Others focus on healing, teaching, and guidance. All are noble characters trying to do what they can to restore peace to their world. This guild uses Spiritual magic.
This guild is Good Aligned.
Hermetic Bulk: Minimal
Spiritual Bulk: Quite
Guild choices for: Templar
Primary Secondary Tertiary
------- --------- --------
Assassin>------\
\ +-Cleric
Biomancer>-----\ \ +-Confessor
\ \ +-Missionary
Merchant>------<Templar-|
/ / +-Shih
Paladin>-------/ / +-Squire
/ +-Telemancer
Sentinel>------/
Prevented from joining: Cultist, Fallen and Necromancer
Stat Potential | little dexterity, tiny strength, little agility, little constitution and small wisdom |
Point Max Potential | small hit points, small spell points and small endurance points |
Regen Potential | small spell point regeneration, small hit point regeneration and small endurance point regeneration |
Category Potential | small bonus to the holy spiritual spell category, small bonus to the religious skill category and small bonus to the armed combat skill category |
Templar Race Suggestions |
Criteria: . Good: Anakim, Arakun, Dhampir, Dragonian, Dwarf, Homarid, Human, Illex, Irrdu, Mummy, Papua, Selkie, Treant and Tywimn. Average: Behemoth, Catfolk, Gargoyle, Minotaur, Muridan, Pudding, Titan, Unicorn and Werewolf. |
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