Wandering Templars with a flair for oration and crowd-working, the Missionary is a travelling preacher of Sikkar whose (self or order-appointed) task is to enter areas wherein Sikkarism has little or no influence and strengthen it's presence through working in and helping the communities there. As often as they are successful in gaining a few converts, however, they are just as often unsuccessful or even endangered by their chosen way of life, for the folk of some areas may drive the Missionary out, or even attempt to kill them (particularly in areas of opposing belief systems). This does not stop or discourage the Missionary from their appointed task, however, as they will pick themselves up, perhaps a little wiser and more knowledgeable, and continue on their way. This guild uses Spiritual magic.
Guild choices for: Missionary
Primary Secondary Tertiary
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+-Brute squad colonel
+-Brute squad general
+-Brute squad lieutenant
+-Brute squad major
+-Brute squad private
+-Brute squad sergeant
+-Chevalier
+-Crusader
+-Disciple
+-Faith healer
+-Inquisitor
+-Lazarite
+-Ordre du temple
+-Undeadslayer
+-Zealot
Stat Potential | little dexterity, little charisma, little intelligence and little wisdom |
Point Max Potential | average endurance points, tiny hit points and small spell points |
Regen Potential | more spell point regeneration, tiny hit point regeneration and little endurance point regeneration |
Category Potential | little bonus to the charm spiritual spell category, little bonus to the bardic skill category, little bonus to the holy spiritual spell category and little bonus to the divination spiritual spell category |
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