The Missionary Guild
 

Wandering Templars with a flair for oration and crowd-working, the Missionary is a travelling preacher of Sikkar whose (self or order-appointed) task is to enter areas wherein Sikkarism has little or no influence and strengthen it's presence through working in and helping the communities there. As often as they are successful in gaining a few converts, however, they are just as often unsuccessful or even endangered by their chosen way of life, for the folk of some areas may drive the Missionary out, or even attempt to kill them (particularly in areas of opposing belief systems). This does not stop or discourage the Missionary from their appointed task, however, as they will pick themselves up, perhaps a little wiser and more knowledgeable, and continue on their way.

This guild uses Spiritual magic.

Guild choices for: Missionary
Primary                 Secondary               Tertiary
-------                 ---------               --------
                                                +-Brute squad colonel
                                                +-Brute squad general
                                                +-Brute squad lieutenant
                                                +-Brute squad major
                                                +-Brute squad private
                                                +-Brute squad sergeant
                                                +-Chevalier
                                                +-Crusader
                                                +-Disciple
                                                +-Faith healer
                                                +-Inquisitor
                                                +-Lazarite
                                                +-Ordre du temple
                                                +-Undeadslayer
                                                +-Zealot

Guild Abilities
Level
Skills
Spells
Bonuses/Restrictions
1 consider humanoid
blessed water
sylvan tongue
bludgeon
halo
 
2 first aid
navigation
hiking
   
3 memorize
drakhen tongue
canticle
 
4 unseelie tongue
foraging
walk on water
 
5 hear noises
last rites
detect evil
 
6 read magic
grace
deliverance
 
7 travelling
packing
identify relic
 
8 mountaineering
preach
detect disease
 
9 psalms
holy command
spirit eye
celestial tongue
fire building
   
10 camping
fishing
incense burning
   
11 mana blessing
tent pitching
cooking
   
12 treaty
remove curse
sanctuary
 
13 altering
convert
bless
 
14 tailoring
pilgrimage
quote religious doctrine
inspire
manna from heaven
 

Stat Potentiallittle dexterity, little charisma, little intelligence and little wisdom
Point Max Potentialaverage endurance points, tiny hit points and small spell points
Regen Potentialmore spell point regeneration, tiny hit point regeneration and little endurance point regeneration
Category Potentiallittle bonus to the charm spiritual spell category, little bonus to the bardic skill category, little bonus to the holy spiritual spell category and little bonus to the divination spiritual spell category