The Cleric Guild
 

Clerics are those people who have been legitimately received into the ranks of the Sikkarin Church. By clergy in the strict sense is meant the entire ecclesiastical hierarchy. Consequently a cleric is one who belongs in some sense to the hierarchy. Clerics are the rank and file of the administration that runs the day-to-day activites of the Sikkarin Church, and as such, have little in the way of combat skills, but much more access to Sikkar's miracles.

This guild uses Spiritual magic.

Guild choices for: Cleric
Primary                 Secondary               Tertiary
-------                 ---------               --------
                                                +-Disciple
                                                +-Faith healer
                                                +-Guardian acolyte
                                                +-Guardian bishop
                                                +-Guardian cardinal
                                                +-Guardian priest
                                                +-Lazarite
                                                +-Medicus chirurgus
                                                +-Medicus medice
                                                +-Medicus tonstrinus

Guild Abilities
Level
Skills
Spells
Bonuses/Restrictions
1 blessed water
first aid
canticle
detect curse
detect evil
 
2 ceremony
halo
purify food
 
3 mana blessing
read magic
spirit eye
   
4 scroll lore
via oraculi
prayer of recall
 
5 via necromantiae
ward of blasphemy
slow poison
 
6 diagnostics
last rites
deliverance
 
7 holy command
via genorium
exorcism
 
8 incense burning
remove fear
xerophagy
 
9 via ignus
psalms
versicle
blessed vestments
remove paralysis
 
10 celestial tongue
bless
minor illusion resistance
 
11 via medicamente
consecration
turn undead
 
12 scribe scroll
remove curse
hymnus
 
13   minor protection from evil
cure blindness
hold person
 
14 piety
prayer
lesser miracle
neutralize poison
true sight
 

Stat Potentiallittle dexterity, little charisma, little intelligence and little wisdom
Point Max Potentialaverage endurance points, tiny hit points and small spell points
Regen Potentialmore spell point regeneration, tiny hit point regeneration and little endurance point regeneration
Category Potentiallittle bonus to the unction spiritual spell category, little bonus to the religious skill category, little bonus to the holy spiritual spell category and little bonus to the divination spiritual spell category