Mummy


Homeworld: Crypt
Description: Mummies are half-living guardians, reanimated for some noble purpose, usually to guard against an ancient evil. The implacable enemies of Vampires, Mummies exist to defend their chosen charges and ensure that the living fulfill their destiny. Their resurrection is cursed, however, as their very existence amongst the living can endanger those they seek to protect due to the ancient disease that accompany them. Mummies, created by Ra (some say Sikkar's progenitor), can call upon their amulets through the magic of meket, which bestows glittering suits of golden armor upon them.
Torch leads the Mummy race.
Stat Potential
Str: moderate
Agi: moderate
Dex: moderate
Con: moderate
Int: moderate
Wis: moderate
Per: moderate
Cha: poor
Siz: 6'0"
Weight: 42 kg
Metarace: Unliving

Maximum Age: immortal
Dietary Requirements: omnivore
Number of limbs: two
Natural Armor: weak
Natural Weapons: weak
Experience Rate: 97%
Skill Maximum: 95%
Hermetic Spell Maximum: 95%
Spiritual Spell Maximum: 95%
Heartbeat: average
Vision: light, dark and ultra dark conditions
Hermetic Conjuration Spell Bonus: 5%

Slots: a brow, a head, two eyes, a neck, a brooch, a cloak, an upper torso, a lower torso, two shoulders, two upper arms, two lower arms, two wrists, two hands, two fingers, a belt, two upper legs, two lower legs and two feet.
Advantages: escape death, gets rotting touch attack, infravision and see magic.
Disadvantages: half exp if evil.
Miscellaneous: corpse does not rise, natural terrain: caverns and unliving.
Resistances and Vulnerabilities: Takes 100% more fire damage.
Disease Carrier: physical diseases
Disease Susceptibility: 100% to mental diseases
Damage Regeneration: moderate
Mana Regeneration: moderate
Endurance Regeneration: average
Emotes: mamulet, mdream, mrecog, mshamble and mwrap.
Commands: meket.
Good Guild Matches: abjurer, alchemist, bard, druid, mage, merchant, psionicist and templar.
Average Guild Matches: assassin, biomancer, fighter, jomsviking, monk, paladin, ranger and sentinel.
Poor Guild Matches: cultist, fallen and necromancer.
Size Comparison (vs Human):