Harpy


Homeworld: Perdow
Description: Half-woman, half-bird, Harpies have a reputation as winged spirits of death. They have a nasty habit of making their enemies' lives harder, in particular by stealing their food and by tormenting those who have performed wrongs against the gods. (Which gods depends on the situation). Some harpies have been called beautiful, but most are strange and repulsive in nature and are known to be the ultimate torturers.
Thudbutt leads the Harpy race.
Stat Potential
Str: high
Agi: good
Dex: moderate
Con: moderate
Int: unsurpassable
Wis: bad
Per: unsurpassable
Cha: bad
Siz: 6'0"
Weight: 49 kg
Metarace: Classical

Maximum Age: immortal
Dietary Requirements: scavenger
Number of limbs: two
Natural Armor: weak
Natural Weapons: moderate
Experience Rate: 54%
Skill Maximum: 95%
Hermetic Spell Maximum: 100%
Spiritual Spell Maximum: 100%
Heartbeat: very rapid
Vision: light, dark, ultra light and ultra dark conditions
Light_combat Skill Bonus: 10%

Slots: a brow, a head, two eyes, a neck, an amulet, a brooch, a cloak, an upper torso, a lower torso, two shoulders, two upper arms, two lower arms, two wrists, two hands, two fingers, a belt, two upper legs, two lower legs and two feet.
Advantages: enhanced hearing, see invisible, see magic and wings.
Disadvantages: half exp if good.
Miscellaneous: THIS RACE IS JOINABLE ONLY AFTER REACHING LEVEL 100 AND COMPLETING A SPECIAL QUEST, animal and natural terrain: mountains.
Resistances and Vulnerabilities: Takes 15% less sonic damage.
Damage Regeneration: moderate
Mana Regeneration: good
Endurance Regeneration: excellent
Emotes: hhungry, hpreen, hpretty and htwitter.
Commands: dive, hnest, rhome and screech.
Poor Guild Matches: abjurer, alchemist, assassin, bard, biomancer, cultist, druid, fallen, fighter, jomsviking, mage, merchant, monk, necromancer, paladin, psionicist, ranger, sentinel and templar.
Size Comparison (vs Human):