The Ranger Guild
 


Kooshy has led the Ranger Guild since Apr 17, 2024 17:00
Kooshy has championed the Ranger Guild since Jan 9, 2023 18:29
Kooshy has mentored the Ranger Guild since Apr 17, 2024 16:50

Some expeditions are so demanding and some foes so dangerous that they require the attention of a highly trained specialist whose combat skills far exceed those of the typical fighter. Enter the ranger, a master tactician whose military instincts, fighting versatility, and steely nerves places him in the front rank of elite warriors. Though the ranger specializes in neutralizing monsters, his skills qualify him for a wide range of adventures. He may organize guerilla forces and lead them into hostile territories. He may stage reconnaissance operations to gather information concerning enemy strength and logistics. He may execute strikes against monster lairs, rescue hostages, or eliminate tribal leaders or spell casters. For a determined ranger, no job is too difficult, no enemy too formidable. Rangers boast extensive training in weapon use, scouting, warding, and outdoor survival. Some learn these skills in a regular standing military, others are trained by military orders. A few highly motivated individuals are self-taught. Rangers are in high demand by rules as army officers, as well as by private individuals who use them as bodyguards. Many hire themselves out as mercenaries or volunteer for causes that further their own ideas. As rangers thrive on action, most are eager to join adventuring parties.

This is a non-magical guild.
Hermetic Bulk: Somewhat
Spiritual Bulk: Very

Guild choices for: Ranger
Primary                 Secondary               Tertiary
-------                 ---------               --------
Assassin>------\                                
                \       +-Archer                
Bard>----------\ \      +-Bandit                
                \ \     +-Barbarian             
Druid>---------\ \ \    +-Berserker             
                \ \ \   +-Chovihani             
Fallen>--------\ \ \ \  +-Gladiator             
                \ \ \ \ +-Herbalist             
Fighter>--------<Ranger-|                       
                / / / / +-Ninja                 
Jomsviking>----/ / / /  +-Shaman                
                / / /   +-Sharpshooter          
Merchant>------/ / /    +-Slinger               
                / /     +-Tani-rahl             
Monk>----------/ /      +-Tohunga               
                /       +-Witch                 
Sentinel>------/                                

Guild Abilities
Level
Skills
Spells
Bonuses/Restrictions
1 attack
consider natural
bow
axe
archery
   
2 targetting
navigation
first aid
   
3 melee targeting
foraging
memorize
   
4 swim
ground survey
hear noises
   
5 packing
cooking
field dressing
   
6 slash
fletching
scouting
   
7 travelling
cleave
assist
   
8 double hit
call small animal
fire building
   
9 camping
remedy
ambidexterity
animal training
animal strike
   
10 taxidermy
wilderness survival
hunting
   
11 conceal draw
leading
tent pitching
   
12 axe grinding
tanning
meat stripping
   
13 deadeye
call medium animal
befriend animal
   
14 crafting
tailoring
pass without trace
enhance targetting
weatherize
   
15 call large animal
weapon parry
perfect timing
cure poison
   
16 dodge
stun
maneuver
point blank shot
   
17 tumbling attack
laniard making
calm natural
   
18 riposte
sniping
marksmanship
stunned maneuvers
   
19 enhance criticals
craft bone arrows
hack
   
20 combat riding
stalker
hunter
opportunity
sweeping attack
   

Stat Potentiallittle dexterity, little perception, little strength, little agility and little constitution
Point Max Potentiallittle endurance points and many hit points
Regen Potentialmany hit point regeneration and little endurance point regeneration
Category Potentialaverage bonus to the nature skill category and average bonus to the ranged combat skill category

Ranger Race Suggestions

Criteria: .

Good: Behemoth, Catfolk, Centaur, Dragonian, Dwarf, Ettin, Flynd, Gargoyle, Giant, Gorgon, Homarid, Kizanki, Minotaur, Muridan, Thuul, Titan, Troll, Uruk, Vipyr, Werewolf and Xodar.

Average: Anakim, Devil, Elf, Gnome, Goblin, Gremlin, Hephestian, Human, Illex, Kreen, Mummy, Satyr, Selkie, Tortle, Treant, Tywimn, Vampire, Vulpin and Yaag-nesh.

Ranger Guild Help