Kimo has led the Alchemist Guild since Apr 15, 2024 8:49
Kimo has championed the Alchemist Guild since Feb 1, 2024 12:25
Ruthven has mentored the Alchemist Guild since Apr 15, 2024 8:49
Turning base metal not only into gold but into the finest gold, measured by quarters of wheat grains, is only the first step, albeit the Magnum Opus, of Alchemists. When they have achieved this they are entitled to call themselves Adepts, to take new names, and to put their apprentices in pointed hats. If their alchemy surmounts this plateau, which it must if it is truly alchemy, it is concerned with achieving perfect knowledge of everything. For in all aspects of earth, fire, water, and air Alchemists seek facts, if not wisdom. Alchemists are busy men and benefit much from the assistance of their apprentices. Alchemy is transmittable from master to disciple and is not successfully practiced from books alone. From their solitary habits, from the telltale gleams of light behind shuttered grilles, from the vapors and sounds issuing from the deep regions of their houses at the ends of cul-de-sacs, gossiping neighbors constructed tales of atrocities, witchcraft, Black Magic, but these are little true. Alchemists cherish secret passions for enthralled maidens who spin straw into gold, but if they marry, it is with a thrifty, patient housewife who does not interfere and is content with a silver wedding ring. This guild uses Hermetic magic.
Hermetic Bulk: Somewhat
Spiritual Bulk: Minimal
Guild choices for: Alchemist
Primary Secondary Tertiary
------- --------- --------
Abjurer>-------\
\ +-Antiquarian
Assassin>------\ \ +-Asphyxiamancer
\ \ +-Chovihani
Bard>----------\ \ \ +-Corrosionist
\ \ \ +-Cryomancer
Biomancer>-----\ \ \ \ +-Discordian
\ \ \ \ +-Electromancer
<Alchemist-|
/ / / / +-Enochian
Druid>---------/ / / / +-Geomancer
/ / / +-Illusionist
Mage>----------/ / / +-Pyromancer
/ / +-Sharpshooter
Merchant>------/ / +-Telemancer
/ +-Toximancer
Necromancer>---/
Stat Potential | small dexterity, small intelligence and little wisdom |
Point Max Potential | small endurance points, small hit points and small spell points |
Regen Potential | average spell point regeneration, tiny hit point regeneration and average endurance point regeneration |
Category Potential | small bonus to the mercantile skill category, small bonus to the enchantment hermetic spell category and small bonus to the elemental hermetic spell category |
Alchemist Race Suggestions |
Criteria: . Good: Atomy, Boelir, Changeling, Elf, Gnome, Goblin, Gremlin, Hephestian, Human, Jinn, Kanku, Kreen, Leprechaun, Mummy, Myconoid, Titan, Vampire and Vulpin. Average: Arcanus, Argus, Centaur, Dragon, Drensieqi and Gargoyle. |
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