The Thuggee Guild
 

Thuggee myth speaks of a monster in early times so huge that the deepest ocean could not cover it. It devoured humans as soon as they were created. With her incomparable sword Kali slew it, but from each drop of its blood that fell to the ground there sprang a new demon. Kali continued to butcher them, but growing weary, she paused. From two drops of sweat that fell from her, two men came to life. Giving them her handkerchief, she commanded them to strangle the demons. After completing this mission they wished to return the handkerchief, but Kali bade them retain it and give it to their progeny to kill those not of their kind. At first Kali relieved them of the burden of burying their victims by eating them. Eventually, a novice looked back after strangling his prey and noticed Kali feasting upon the corpse with half of it still hanging out of her mouth. Embarrassed and incensed, she insisted thereafter that victims be buried. To throttle them, she gave the Thugs the hem of her garment, to slit them open to prevent swelling after death, one of her ribs as a knife, and to bury them, one of her teeth as a pickaxe.

This guild uses Spiritual magic.

Guild choices for: Thuggee
Primary                 Secondary               Tertiary
-------                 ---------               --------
                                                +-Axe hurling artist
                                                +-Axe hurling expert
                                                +-Axe hurling master
                                                +-Axe hurling novice
                                                +-Brute squad colonel
                                                +-Brute squad general
                                                +-Brute squad lieutenant
                                                +-Brute squad major
                                                +-Brute squad private
                                                +-Brute squad sergeant
                                                +-Cutthroat grandmaster
                                                +-Cutthroat grunt
                                                +-Cutthroat master
                                                +-Cutthroat novice
                                                +-Cutthroat soldier
                                                +-Cutthroat veteran
                                                +-Dervish
                                                +-Ghost apprentice
                                                +-Ghost elite
                                                +-Ghost initiate
                                                +-Ghost master
                                                +-Ghost novice
                                                +-Ghost veteran
                                                +-Myrmidon colonel
                                                +-Myrmidon general
                                                +-Myrmidon lieutenant
                                                +-Myrmidon major
                                                +-Myrmidon private
                                                +-Myrmidon sergeant
                                                +-Shadow of blood
                                                +-Shadow of death
                                                +-Shadow of man
                                                +-Shadow of steel
                                                +-Shadow of time
                                                +-Shadow of vengeance

Guild Abilities
Level
Skills
Spells
Bonuses/Restrictions
1 singing
dig grave
targetting
create roomal
dagger
   
2 choke
blood sacrifice
navigation
   
3 hurling
ground survey
medium throwing
   
4 memorize
hear noises
bludgeon
   
5 infamy
broad blade
cooking
   
6 knee
tracking
case
   
7 brawling
strangle
travelling
   
8 fire building
   
9 camouflage
omen interpretation
camping
   
10 mass grave
conceal draw
bless roomal
summon mahi
 
11 choke hold
brutalize
   
12 pickaxe
tuponee
   
13 pass without trace
scouting
   
14 intimidation
garrote
dirty tricks
demonslaying
alertness
   

Stat Potentiallittle perception, little strength, little constitution and little agility
Point Max Potentialsmall endurance points and more hit points
Regen Potentialaverage hit point regeneration and average endurance point regeneration
Category Potentialhuge bonus to the stealth skill category