The Ghost elite Guild
 

As elites, Ghosts learn to take advantage of their newfound maneuverability to gain a small edge in retaliating against their opponents. An elite learns quickly that every blow you manage to to step away from is potentially just one more chance for them to land a strike of their own.

This is a non-magical guild.


Full member of all of the following: Ghost veteran

Guild Abilities
Level
Skills
Spells
Bonuses/Restrictions
1      
2      
3      
4      
5      
6      
7      
8      
9 deceptive feint
   

Stat Potentialsmall dexterity, tiny perception, tiny strength, little agility, little constitution and tiny wisdom
Point Max Potentialmany hit points, tiny endurance points and tiny spell points
Regen Potentiallittle spell point regeneration, average hit point regeneration and small endurance point regeneration
Category Potentialaverage bonus to the light combat skill category, little bonus to the general combat skill category and little bonus to the stealth skill category