The Ghost veteran Guild
 

Upon becoming veterans, Ghosts have shown to have mastered the defensive aspects of their training and are ready to focus more wholly on offense. The first lesson they must learn is one of advanced planning: More than just jumping away from an attack, maneuvering becomes, for the veteran, the art of jumping to the place from which you will strike next. Veterans learn to turn this key distinction wholly to their advantage.

This is a non-magical guild.


Full member of all of the following: Ghost novice

Guild Abilities
Level
Skills
Spells
Bonuses/Restrictions
1      
2      
3      
4      
5      
6      
7      
8      
9 critical maneuvers
   

Stat Potentiallittle dexterity, little strength, small agility and small constitution
Point Max Potentialsmall endurance points and average hit points
Regen Potentialaverage hit point regeneration and average endurance point regeneration
Category Potentialaverage bonus to the light combat skill category, little bonus to the general combat skill category and little bonus to the stealth skill category