The Ghost novice Guild
 

Novice Ghosts are those who begin to delve into the core of what being a Ghost is really about: avoidance. Ghosts get their name from their uncanny ability to avoid an opponent's strikes, leading some to believe they are fighting phantasms or spirits, rather flesh and blood opponents. The goal of the novice is simply to maximize that effect.

This is a non-magical guild.


Full member of all of the following: Ghost apprentice

Guild Abilities
Level
Skills
Spells
Bonuses/Restrictions
1      
2      
3      
4      
5      
6      
7      
8      
9 blade dancer
   

Stat Potentiallittle dexterity, tiny perception, small strength, little agility and little constitution
Point Max Potentialsmall endurance points and more hit points
Regen Potentialmany hit point regeneration and tiny endurance point regeneration
Category Potentialaverage bonus to the light combat skill category, little bonus to the general combat skill category and little bonus to the stealth skill category