The Ghost apprentice Guild
 

As apprentices, Ghosts learn the value of exploiting weaknesses, advance planning and of making every possible advantage count. Rather than train in general techniques, Ghosts at this stage learn how to apply their existing knowledge of certain opponents and situations to the maximum level.

This is a non-magical guild.


Full member of all of the following: Ghost initiate

Guild Abilities
Level
Skills
Spells
Bonuses/Restrictions
1      
2      
3      
4      
5      
6      
7      
8      
9 knack for killing
   

Stat Potentiallittle dexterity, tiny perception, little agility and average constitution
Point Max Potentiallittle endurance points and many hit points
Regen Potentialmany hit point regeneration and little endurance point regeneration
Category Potentialaverage bonus to the light combat skill category, little bonus to the general combat skill category and little bonus to the stealth skill category