Cryomancers are the opposite of Pyromancers, but equally as dangerous. Where Pyromancers revel in their ability to destroy, Cryomancers are cold and calculating individuals, planning each move with icy precision. Where a Pyromancer will obliterate his foes in a firey blast of anger, a Cryomancer often lets his enemies slowly freeze to death. Hailing from Raji, Cryomancers are generally solitary, creating homes easily by crystalizing the very air itself. Some whisper that the icy powers of a Cryomancer reflect the cold-heartedness within - Cryomancers aren't telling. This guild uses Hermetic magic.
Guild choices for: Cryomancer
Primary Secondary Tertiary
------- --------- --------
+-Archmagus
+-Cryomage
+-Cryowizard
+-Elementalist
+-Magister
+-Magus
+-Primamancer
Prevented from joining: Corrosionist, Discordian, Illusionist and Pyromancer
Stat Potential | little constitution, more intelligence and little wisdom |
Point Max Potential | tiny endurance points, small hit points and average spell points |
Regen Potential | more spell point regeneration, little hit point regeneration and tiny endurance point regeneration |
Category Potential | huge bonus to the water hermetic spell category |
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