The Cryomancer Guild
 

Cryomancers are the opposite of Pyromancers, but equally as dangerous. Where Pyromancers revel in their ability to destroy, Cryomancers are cold and calculating individuals, planning each move with icy precision. Where a Pyromancer will obliterate his foes in a firey blast of anger, a Cryomancer often lets his enemies slowly freeze to death. Hailing from Raji, Cryomancers are generally solitary, creating homes easily by crystalizing the very air itself. Some whisper that the icy powers of a Cryomancer reflect the cold-heartedness within - Cryomancers aren't telling.

This guild uses Hermetic magic.

Guild choices for: Cryomancer
Primary                 Secondary               Tertiary
-------                 ---------               --------
                                                +-Archmagus
                                                +-Cryomage
                                                +-Cryowizard
                                                +-Elementalist
                                                +-Magister
                                                +-Magus
                                                +-Primamancer

Prevented from joining: Corrosionist, Discordian, Illusionist and Pyromancer

Guild Abilities
Level
Skills
Spells
Bonuses/Restrictions
1 throwing
elemental tongue
infravision
freeze corpse
 
2   ice knife
extinguish
 
3      
4   cold signature
 
5 snow survival
ward of ice
 
6   brain freeze
 
7 frosty
raji portal
 
8   igloo
antifreeze
wall of ice
 
9 freeze bolt
freeze bullet
snow cone
iceburst
frostbite
 
10 control elemental
iceblood
heal ice elemental
 
11   hibernation
snowdrift
hypothermia
 
12   bitter cold
spawns icelance
icy
 
13   icegrip
minor cold resistance
ice hammer
 
14   freezing rain
freeze
summon ice elemental
cryophobia
blizzard
 

Stat Potentiallittle constitution, more intelligence and little wisdom
Point Max Potentialtiny endurance points, small hit points and average spell points
Regen Potentialmore spell point regeneration, little hit point regeneration and tiny endurance point regeneration
Category Potentialhuge bonus to the water hermetic spell category