The Magister Guild
 

After gaining Mastery in an Element, the Master can then put the knowledge towards pure Magic. The Path is long, but rewarding.

This guild uses Hermetic magic.


Full member of one of the following: Asphyxiamage, Chaos mage, Corroder, Cryomage, Electromage, Geomage, Mountebank, Pyromage or Toximage

Full member of all of the following: Mage

Guild Abilities
Level
Skills
Spells
Bonuses/Restrictions
1      
2      
3      
4      
5      
6      
7      
8      
9 subtle casting
   

Stat Potentialmore intelligence and small wisdom
Point Max Potentialsmall hit points and more spell points
Regen Potentialmany spell point regeneration and tiny hit point regeneration
Category Potentialsmall bonus to the arcane skill category, little bonus to the earth hermetic spell category, little bonus to the air hermetic spell category, little bonus to the fire hermetic spell category and little bonus to the water hermetic spell category