Pyromancers specialize in fire. They love it. An art that hails from the world of Sosel, pyromancers specialize in flashy displays of light and color, which explains their specialization: Fire. Soselian Pyromancers tend to dress in bright, often garish colors, clearly a warning to all that a dangerous mage is in their midst. Pyromanctic specialists are rarely anything but mages, as biomancy is too calm and peaceful, necromancy is too dark, abjuration is just too defensive, and psionics requires far too much concentration. Pyromancers are the image of 'blasters' everyone thinks of when they think of mages, and they embrace the role with an intimidating zeal that makes their enemies (and friends) think twice before dealing with them. This guild uses Hermetic magic.
Guild choices for: Pyromancer
Primary Secondary Tertiary
------- --------- --------
+-Archmagus
+-Elementalist
+-Magister
+-Magus
+-Primamancer
+-Pyromage
+-Pyrowizard
Prevented from joining: Asphyxiamancer, Cryomancer, Discordian and Toximancer
Stat Potential | little dexterity, more intelligence and little wisdom |
Point Max Potential | little endurance points, little hit points and more spell points |
Regen Potential | more spell point regeneration, little hit point regeneration and little endurance point regeneration |
Category Potential | large bonus to the fire hermetic spell category and little bonus to the nature skill category |
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