The Bounty hunter Guild
 

The Bounty Hunter is a ruthless mercenary, worshipping little besides the price on his target's head, recognizing few laws save the contractual distinction between 'kill' and 'capture.' He may be found serving the state, capturing criminals and bringing them to justice, or he may serve the shadowy lords of the underworld, avenging the twisted honor found among thieves and criminals. Pursuit of his quarry may take him through a thousand hostile environments, foreign lands, and to all six planets. He is a hunter of men. The Bounty Hunter's vocation is rigorous and demanding at every level: physical, psychological, even moral. It requires a sure hand and a stable mind.

This is a non-magical guild.

Guild choices for: Bounty_hunter
Primary                 Secondary               Tertiary
-------                 ---------               --------
                                                +-Brute squad colonel
                                                +-Brute squad general
                                                +-Brute squad lieutenant
                                                +-Brute squad major
                                                +-Brute squad private
                                                +-Brute squad sergeant
                                                +-Cutthroat grandmaster
                                                +-Cutthroat grunt
                                                +-Cutthroat master
                                                +-Cutthroat novice
                                                +-Cutthroat soldier
                                                +-Cutthroat veteran
                                                +-Expert crossbowman
                                                +-Legendary crossbowman
                                                +-Master crossbowman
                                                +-Myrmidon colonel
                                                +-Myrmidon general
                                                +-Myrmidon lieutenant
                                                +-Myrmidon major
                                                +-Myrmidon private
                                                +-Myrmidon sergeant
                                                +-Novice crossbowman
                                                +-Retiarii centurion
                                                +-Retiarii optio
                                                +-Retiarii praefectus
                                                +-Retiarii principales
                                                +-Retiarii tesserarius
                                                +-Retiarii tirones
                                                +-Shadow of blood
                                                +-Shadow of death
                                                +-Shadow of man
                                                +-Shadow of steel
                                                +-Shadow of time
                                                +-Shadow of vengeance
                                                +-Shinobi godan
                                                +-Shinobi judan
                                                +-Shinobi kudan
                                                +-Shinobi nanadan
                                                +-Shinobi sandan
                                                +-Shinobi shodan
                                                +-Sikh apprentice
                                                +-Sikh cadet
                                                +-Sikh elite
                                                +-Sikh master
                                                +-Sikh novice
                                                +-Sikh veteran

Guild Abilities
Level
Skills
Spells
Bonuses/Restrictions
1 first aid
dagger
consider humanoid
bludgeon
ancient
   
2 navigation
ground survey
net
   
3 hide
apply poison
questioning
   
4 hear noises
infamy
crossbow
   
5 crossbowmanship
targetting
weapon breaker
   
6 city navigation
travelling
diagnostics
   
7 detect traps
check records
discerning eye
   
8 case
net trip
infighting
   
9 tackle
conceal draw
spider bite
net throwing
nightvision
   
10 organized retreat
subdue
net entangle
   
11 fade to black
choke hold
weave net
   
12 trailing
battering ram
shackle
   
13 disarm trap
scouting
bring down
   
14 alertness
dirty tricks
observation
intimidation
collect bounty
   

Stat Potentialsmall dexterity, small perception, small agility and tiny wisdom
Point Max Potentialsmall endurance points and average hit points
Regen Potentialaverage hit point regeneration and average endurance point regeneration
Category Potentialaverage bonus to the stealth skill category and average bonus to the law skill category