The Shinobi are masters of using a weapon breaker in combat. As an Godan you are at the third stage of your training to complete mastery of the weapon breaker. This is a non-magical guild.
Full member of one of the following: Fencer junior, Shinobi sandan or Sikh cadet
Guild Abilities |
Level | Skills | Spells | Bonuses/Restrictions |
1 |
  |
  |
|
2 |
  |
  |
|
3 |
  |
  |
|
4 |
  |
  |
|
5 |
  |
  |
|
6 |
  |
  |
|
7 |
  |
  |
|
8 |
  |
  |
|
9 |
stave off
|
  |
|
Stat Potential | small dexterity, tiny perception, little constitution and small agility |
Point Max Potential | average endurance points and average hit points |
Regen Potential | average hit point regeneration and average endurance point regeneration |
Category Potential | average bonus to the general combat skill category and average bonus to the armed combat skill category |
|