Geowizardss are often slow, ponderous individuals, who are stocky and sturdily built. Baldness is common amongst Geowizards (as the geomantic magicks seem to have this effect), and Geowizards in general appear to be a somber lot. Nevertheless, an angered Geowizard is a powerful and nearly unstoppable force - their single-minded focus and stubborness makes them worthy allies and deadly foes. This guild uses Hermetic magic.
Full member of one of the following: Alchemist, Mage, Merchant or Necromancer
Full member of all of the following: Geomancer
Guild Abilities |
Level | Skills | Spells | Bonuses/Restrictions |
1 |
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2 |
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3 |
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4 |
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5 |
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6 |
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7 |
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8 |
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9 |
geowizardry
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Stat Potential | little dexterity, little constitution and average intelligence |
Point Max Potential | little endurance points, tiny hit points and more spell points |
Regen Potential | more spell point regeneration, tiny hit point regeneration and little endurance point regeneration |
Category Potential | huge bonus to the earth hermetic spell category |
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