The Herbalist Guild
 

Herbalists use tradition and veneration of the land to placate nature spirits. Their healthy respect of trees and plants makes them powerful keepers of knowledge. They will not hesitate to defend their land when it is abused.

This guild uses Spiritual magic.

Guild choices for: Herbalist
Primary                 Secondary               Tertiary
-------                 ---------               --------
                                                +-Akashic
                                                +-Arduaine
                                                +-Feng shih
                                                +-Feng tzu
                                                +-Feng wu
                                                +-Garraine
                                                +-Keitaine
                                                +-Kon black
                                                +-Kon blue
                                                +-Kon brown
                                                +-Kon purple
                                                +-Kon white
                                                +-Kon yellow
                                                +-Leigheas initiate
                                                +-Leigheas master
                                                +-Naturalist
                                                +-Oidhe apprentice
                                                +-Oidhe initiate
                                                +-Oidhe master
                                                +-Order of dulra
                                                +-Shu shih
                                                +-Shu tzu
                                                +-Shu wu
                                                +-Toghairm apprentice
                                                +-Toghairm grand master
                                                +-Toghairm initiate
                                                +-Toghairm master
                                                +-Transmigrationist

Prevented from joining: Yamabushi

Guild Abilities
Level
Skills
Spells
Bonuses/Restrictions
1 consider natural
throwing
staff
sylvan tongue
spiritual light
 
2 ceremony
goodberry
spiritual darkness
 
3 spirit eye
read magic
camouflage
   
4 forestry
lesser heal plant
warp wood
 
5 botany
foraging
scroll lore
   
6 create healing poultice
apply poison
potion tasting
   
7 cooking
plant death
blazing acorn
 
8 herb packing
lesser herbal poison
plant lore
   
9 fire building
herbalism
voice of gaia
remedy
heal plant
 
10 harvesting
request spirit
minor fire resistance
 
11 scribe scroll
sunlight
minor poison resistance
 
12 carve spring oggham
brew healing drink
tree spirit
 
13 carve summer oggham
sharpleaf
wither plant
 
14 carve fall oggham
airbe druad
animate tree
plant door
greater heal plant
 

Stat Potentiallittle constitution, tiny intelligence and more wisdom
Point Max Potentialtiny endurance points, little hit points and more spell points
Regen Potentialtiny spell point regeneration, little hit point regeneration and more endurance point regeneration
Category Potentialaverage bonus to the air spiritual spell category and average bonus to the nature skill category