Herbalists use tradition and veneration of the land to placate nature spirits. Their healthy respect of trees and plants makes them powerful keepers of knowledge. They will not hesitate to defend their land when it is abused. This guild uses Spiritual magic.
Guild choices for: Herbalist
Primary Secondary Tertiary
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+-Akashic
+-Arduaine
+-Feng shih
+-Feng tzu
+-Feng wu
+-Garraine
+-Keitaine
+-Kon black
+-Kon blue
+-Kon brown
+-Kon purple
+-Kon white
+-Kon yellow
+-Leigheas initiate
+-Leigheas master
+-Naturalist
+-Oidhe apprentice
+-Oidhe initiate
+-Oidhe master
+-Order of dulra
+-Shu shih
+-Shu tzu
+-Shu wu
+-Toghairm apprentice
+-Toghairm grand master
+-Toghairm initiate
+-Toghairm master
+-Transmigrationist
Prevented from joining: Yamabushi
Stat Potential | little constitution, tiny intelligence and more wisdom |
Point Max Potential | tiny endurance points, little hit points and more spell points |
Regen Potential | tiny spell point regeneration, little hit point regeneration and more endurance point regeneration |
Category Potential | average bonus to the air spiritual spell category and average bonus to the nature skill category |
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