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Action Duration: 10
Endurance cost: 6
Affecting stats: dex int
Resisting stats:
Skill Category: nature
Skill Level: 4
Skill Type: Non combat
Skill Targetting: special
Location: anywhere
Description:
This herb-based skill will allow you to create a poultice that can
be used with the remedy skill to heal. It will 'recharge' a pack up
to ten uses. You must have a herbal pack to put the poultice in.
Usage: use create poultice at [pack] mix [herb1,herb2,herb3,etc]
Example: use create healing poultice at pack 2 mix parsley,sage,rosemary,thyme
would create a healing poultice in pack 2.
See also: herbalism,remedy
Skill Usage |
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