The Death knight Guild
 

There are some amongst the forces of evil who fancy themselves nobility, elite amongst the minions of the damned. It is this very vanity that creates these unholy beings, for the Nameless One is only too eager to lure vicious warriors and arrogant knights into its fold. The product: The Death Knight. A being of despicable evil, the Death Knight has an affinity for undead. Prideful of its standing, it is a point of honor with the Death Knight to seek out champions of good and face them in one-on-one combat. If Death Knights have a flaw, it is that they resemble their Paladin counterparts too closely -- they believe in fighting on fields of honor, recognize the rules of chivalry (even if they do twist them regularly) and impose their own twisted honor on less organized minions.

This guild uses Spiritual magic.
This guild is Evil Aligned.

Guild choices for: Death_knight
Primary                 Secondary               Tertiary
-------                 ---------               --------
                                                +-Blademaster
                                                +-Brotherhood
                                                +-Cutthroat grandmaster
                                                +-Cutthroat grunt
                                                +-Cutthroat master
                                                +-Cutthroat novice
                                                +-Cutthroat soldier
                                                +-Cutthroat veteran
                                                +-Halberdier colonel
                                                +-Halberdier general
                                                +-Halberdier lieutenant
                                                +-Halberdier major
                                                +-Halberdier private
                                                +-Halberdier sergeant
                                                +-Hoplite colonel
                                                +-Hoplite general
                                                +-Hoplite lieutenant
                                                +-Hoplite major
                                                +-Hoplite private
                                                +-Hoplite sergeant
                                                +-Myrmidon colonel
                                                +-Myrmidon general
                                                +-Myrmidon lieutenant
                                                +-Myrmidon major
                                                +-Myrmidon private
                                                +-Myrmidon sergeant
                                                +-Sikh apprentice
                                                +-Sikh cadet
                                                +-Sikh elite
                                                +-Sikh master
                                                +-Sikh novice
                                                +-Sikh veteran

Prevented from joining: Confessor

Guild Abilities
Level
Skills
Spells
Bonuses/Restrictions
1 broad blade
dagger
ancient
consider undead
bashing
   
2 oath
nightbreed tongue
see magic
 
3 spirit eye
polearm
spiritual darkness
 
4 shield ram
apply poison
see invisible
 
5 infamy
equestrianism
ward of righteous warning
 
6 knee
crypt nobility
solidity
 
7 cleave
cavern survival
crypt portal
 
8 offering
nightvision
fear
 
9 devil tongue
unholy strike
ambidexterity
skeletal form
disintegration resistance
 
10 sharpen blade
minor protection from good
hellburn
 
11 undead lore
family
death stare
   
12 fearlessness
intimidation
minor dispel good
 
13 hands of harm
befriend undead
siphon lifeforce
 
14 bloodpact
summon nightmare
flames of hell
harm
hellfreeze
 

Stat Potentiallittle perception, little strength, little constitution and little wisdom
Point Max Potentialsmall endurance points, small hit points and little spell points
Regen Potentialtiny spell point regeneration, more hit point regeneration and little endurance point regeneration
Category Potentialsmall bonus to the unholy spiritual spell category, small bonus to the armed combat skill category and little bonus to the religious skill category