Hands of harm
 
Action Duration: 3
Endurance cost: 10
Affecting stats: wis
Resisting stats:

Skill Category: religious
Skill Level: 13
Skill Type: combat
Skill Targetting: melee opponent
Location: anywhere

Description: This skill allows the Death Knight to harm by channeling some of his soul through his palms. This form of harming is extremely draining and requires a great amount of spell points and endurance points. The Death Knight must have one hand free to use this skill.
Skill Usage