When wanderers gain training in the staff, they become wandering defenders. This guild uses Hermetic magic.
Full member of one of the following: Enochian, Entertainer or Telemancer
Full member of all of the following: Wanderer
Guild Abilities |
Level | Skills | Spells | Bonuses/Restrictions |
1 |
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2 |
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3 |
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4 |
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5 |
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6 |
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7 |
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8 |
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9 |
staff parry
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Stat Potential | average constitution and average intelligence |
Point Max Potential | little endurance points and many hit points |
Regen Potential | many spell point regeneration and little endurance point regeneration |
Category Potential | average bonus to the arcane skill category, tiny bonus to the earth hermetic spell category, tiny bonus to the air hermetic spell category, tiny bonus to the fire hermetic spell category and tiny bonus to the water hermetic spell category |
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