Wanderers are an organization of itinerant mages. They wander the worlds, for their own various reasons. The one true bond between them all is being unfit for life in a single locale. This guild uses Hermetic magic.
Full member of one of the following: Enochian, Entertainer or Telemancer
Guild Abilities |
Level | Skills | Spells | Bonuses/Restrictions |
1 |
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2 |
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3 |
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4 |
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5 |
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6 |
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7 |
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8 |
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9 |
wizardry
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Stat Potential | tiny charisma, little perception, little constitution and average intelligence |
Point Max Potential | tiny endurance points, little hit points and more spell points |
Regen Potential | more spell point regeneration, little hit point regeneration and tiny endurance point regeneration |
Category Potential | small bonus to the arcane skill category, little bonus to the earth hermetic spell category, little bonus to the air hermetic spell category, little bonus to the fire hermetic spell category and little bonus to the water hermetic spell category |
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