Puppet Masters learn to control the most powerful of creations available to the necromantic arts. By devoting their lives to the continuing study of the body and re-animation, they learn to tap into the full potential of their minions. This guild uses Hermetic magic.
Guild choices for: Puppet_master
Primary Secondary Tertiary
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+-Fencer cadet
+-Fencer elite
+-Fencer junior
+-Fencer master
+-Fencer senior
+-Fencer veteran
+-Sadist evoker
+-Sawbones evoker
+-Sikh apprentice
+-Sikh cadet
+-Sikh elite
+-Sikh master
+-Sikh novice
+-Sikh veteran
+-Slayer evoker
+-Wraith evoker
Prevented from joining: Deathmaster
Full member of one of the following: Necromancer
Stat Potential | tiny dexterity, little constitution and more intelligence |
Point Max Potential | tiny endurance points, little hit points and more spell points |
Regen Potential | more spell point regeneration, tiny hit point regeneration and little endurance point regeneration |
Category Potential | average bonus to the necromantic hermetic spell category and average bonus to the necromantic skill category |
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