The Kuznya Guild
 

Masters of metal, the Kuznya are smiths with the ability to forge superior metal weapons. They imbue part of their own spirit in all things they create, but what the powerful creations they manufacture make them highly coveted smiths.

This guild uses Spiritual magic.

Guild choices for: Kuznya
Primary                 Secondary               Tertiary
-------                 ---------               --------
                                                +-Brute squad colonel
                                                +-Brute squad general
                                                +-Brute squad lieutenant
                                                +-Brute squad major
                                                +-Brute squad private
                                                +-Brute squad sergeant
                                                +-Knife throwing artist
                                                +-Knife throwing expert
                                                +-Knife throwing master
                                                +-Knife throwing novice

Guild Abilities
Level
Skills
Spells
Bonuses/Restrictions
1 bludgeon
crude weaponsmithing
targetting
cool metal
heat metal
 
2 throwing
small throwing
ironskin
 
3 ground survey
elemental tongue
preserve corpse
 
4 strengthen armor
lesser heal construct
 
5 geology
compare
gravity
 
6 mountaineering
solidity
 
7   feather weight
identify
 
8 metal mend
fire building
steel skin
 
9 pickaxe
heavy weight
monetary sacrifice
molten gold
heal construct
 
10 mining
sharpen blade
summon sledgehammer
 
11 smash
reduce gravity
summon hammers
 
12   midas touch
weapon resizing
minor acid resistance
 
13   whet
heat armor
greater heal construct
 
14 armoring
crafting
minor physical resistance
enchant armor
enchant weapon
 

Stat Potentialaverage strength, little constitution and little wisdom
Point Max Potentiallittle endurance points, tiny hit points and more spell points
Regen Potentialmore spell point regeneration, tiny hit point regeneration and little endurance point regeneration
Category Potentialaverage bonus to the physical spiritual spell category and average bonus to the mercantile skill category