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| Casting time: 20 rounds | Spell cost: 350 |
| Spell level: 20 | Spell category: enchantment |
| Affecting stats: Int |
| Offensive: No | Location: Anywhere |
| Target: obtarget | Range: room |
| Components: VS |
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Description:
This spell funnels the magical energies of the Merchant's Power
Room or a castle power room into a wand, creating a protective shield
around it that gives it tolerance against the effects of other wands.
Cast Usage Invocation Usage |
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