Disrupt fundamentals
 
Casting time: 4 roundsSpell cost: 150
Spell level: 9 Spell category: elemental
Affecting stats: Int
Offensive: No Location: Anywhere
Target: needtarget Range: room
Components: VS

Description: This spell destabilizes two opposing elemental fundamentals to unravel magical fields in your current location and all surrounding rooms. Usage: cast disrupt fundamentals at [element] Valid elements are: stone, lightning, flame, ice, sulfur, cloud, void, or rust. You must possess one charge each from the named fundamental and its opposing pair. The fundamentals are consumed when the spell is cast.
Cast Usage
Invocation Usage