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| Casting time: 4 rounds | Spell cost: 150 |
| Spell level: 9 | Spell category: elemental |
| Affecting stats: Int |
| Offensive: No | Location: Anywhere |
| Target: needtarget | Range: room |
| Components: VS |
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Description:
This spell destabilizes two opposing elemental fundamentals to unravel magical fields in your current location and all surrounding rooms.
Usage: cast disrupt fundamentals at [element]
Valid elements are: stone, lightning, flame, ice, sulfur, cloud, void, or rust.
You must possess one charge each from the named fundamental and its opposing pair.
The fundamentals are consumed when the spell is cast.
Cast Usage Invocation Usage |
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