Summon oracular spirit
 
Casting time: 5 roundsSpell cost: 450
Spell level: 20Spell category: conjuration
Affecting stats: wis,cha
Offensive: No Location: outside
Target: any Range: room
Components: VS

Description: This spell allows the Toghairm Master to summon an Oracular Animal Spirit. When conjured, the spirit envelops the summoner's entire party in a veil of protective energies, deflecting up to 10% of all damage of all types away from each member and injuring the spirit instead. This protection lasts until the spirit is destroyed, dismissed, or otherwise lost or abandoned, and only works on players who are in the summoner's party and in the same room at the time of the summoning. The spirit will also attempt to bestow small bonuses, protection, or healing to its owner and party during combat. The type of animal spirit and the bonuses it gives are determined by the particular terrain from which it is summoned. As such, a spirit can only be conjured outdoors. The overall power of the creature is based on the Druid's level, spell training, wisdom, and a number of other factors.
Cast Usage
Invocation Usage