Steal life
 
Type: Attack spell
Damage Types: Harm: 100%
Maximum Damage: 280
Additional Effects: Yes
Casting time: 2 roundsSpell cost: 70
Spell level: 6 Spell category: necromantic
Affecting stats: int
Offensive: YesLocation: Anywhere
Target: livingtarget Range: room
Components: VS

Description: Early experimentation with lifeforces required the necromancer to steal it directly from the host. It does minor damage to its target and has been found to be the least efficient means of absorbing a lifeforce. Still it proves useful to most necromancer students during the early stages of training. Life force stolen this way is collected as negative energy.
Cast Usage
Invocation Usage