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Casting time: 5 rounds | Spell cost: 200 |
Spell level: 20 | Spell category: enchantment |
Affecting stats: Wis |
Offensive: No | Location: Anywhere |
Target: any | Range: room |
Components: S |
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Description:
This spell funnels the magical energies of the nature spirits
into a druid's staff, recharging it with one charge. It requires
that the staff have one charge in it already (help skill empower staff)
in order for it to work. The staff can have the druid's level/15 in charges
maximum.
Cast Usage Invocation Usage |
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