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Casting time: 5 rounds | Spell cost: 225 |
EP cost: 50 | HP cost: 0 |
Spell level: 17 | Spell category: enchantment |
Affecting stats: Wis |
Offensive: No | Location: Anywhere |
Target: obtarget | Range: ground |
Components: VS |
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Description:
Using this spell, a Bard meditates and considers a weapon, to determine its true name. If successful, the Bard sees the real power in the weapon and where its powers lie. The Bard then calls forth the mysteries and legends of long ago, and gives the weapon a name that is truly legendary;
so all that see the weapon know its power.
In effect, this gives it bonuses to hit and damage, and a small increase in
disintegration damage. Thrown holders gain increased capacity. Ranged weapons
gain a small amount of increased capacity, and a bonus to ranged attacks.
Usage: cast mystic weapon at [weapon]
Cast Usage Invocation Usage |
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