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Casting time: 7 rounds | Spell cost: 150 |
Spell level: 14 | Spell category: alteration |
Affecting stats: wis |
Offensive: No | Location: Anywhere |
Target: needtarget | Range: room |
Components: VS |
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Description:
This spell causes an imbalance in the humor known as choler in a
living victim, causing their power regeneration to increase.
It works best on creatures with no special physiology classifications.
Animals can also be affected by this spell, while
beings with more drastically different physiologies
may be affected if the biomancer has sufficient
training and firsthand experience with their physiology.
This spell may be cast on a party of targets, and can only
affect targets that the caster is able to see and are in the
same room. Party casting costs are reduced for larger groups:
the first 3 members cost the base cost, while additional members
cost 100 SP each.
Example usages:
cast minor choler at [player] - cast the spell on a single player
cast minor choler at party - cast the spell on all party members
Cast Usage Invocation Usage |
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