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Type: Attack spell
Damage Types:
Physical: 100%
Maximum Damage: 950
Additional Effects: No
Casting time: 5 rounds | Spell cost: 177 |
Spell level: 19 | Spell category: elemental |
Affecting stats: Int:75%,Dex:25% |
Offensive: Yes | Location: Anywhere |
Target: needtarget | Range: room |
Components: VSM |
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Description:
Using a fundamental sphere as a source, a ray of pure elemental damage is fired at a single target, for up to 950 points of damage. This is modified by Hermetic Elemental Secondaries. As the fundamentals are in spheres, this is not affectedby underwater effects.
Usage: cast elemental ray at [target] with [type]
Cast Usage Invocation Usage |
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