Capture fundamental
 
Casting time: 5 roundsSpell cost: 180
Spell level: 9 Spell category: elemental
Affecting stats: Int
Offensive: No Location: outside
Target: needtarget Range: room
Components: VSM
Components: perfect glass sphere (expendable)

Description: This spell requires the caster to have a perfect glass sphere in her possession in order to capture the tiny elemental known as a fundamental of the appropriate type. Fundamentals are used by alchemists to create other substances. All of the fundamentals may be gained by capturing them, based on the terrain of the region or things in the region, such as a campfire or water. Lightning - steady rain, thundercloud Ice - water/underwater Flame - volcano, magma, campfire Stone - hills, mountains, caverns, deserts Void - The Rift Cloud - midair Sulfur - sulfur pools Rust - swamp [cast capture fundamental at element] to attempt to determine if any elements are near. [cast capture fundamental at sphere] to attempt to capture any elements that are near.
Cast Usage
Invocation Usage