Taxidermy
 
Action Duration: 5
Endurance cost: 12
Affecting stats: dex
Resisting stats:

Skill Category: nature
Skill Level: 10
Skill Type: Non combat
Skill Targetting: special
Location: anywhere
Components: tinning kit (reusable)

Description: This skill is used to clean, stuff and preserve a corpse. Alternatively, it can be used to preserve another part to be crafted into something else later. Corpses so stuffed and preserved can serve a variety of functions. Animal corpses are particularly prized and may be sold or turned into the guild for dues, while others might seek trophies to decorate their homes or castles. Bear in mind that the latter types of trophies require additional effort and concentration to perfect, increasing the skill cost by 100 ep. The following trophy types are available (note that not all corpses can produce all kinds of trophies): trophy : A generic trophy from an animal, fish or insect. It can be sold or turned in for dues. stand : A full life-sized trophy for displaying in a home or castle. rug : A rug made from the corpse's hide, good for decoration. mounted head : The head and shoulders (or upper portions) of the corpse, mounted on a plaque, good for decoration. mounted hindquarters : The hindquarters (or lower portions) of the corpse, mounted on a plaque, good for decoration. wall mount : A full life-sized trophy, mounted on a plaque, suitable for displaying in a home or castle. Syntax (trophy or preservation): use taxidermy at [corpse/item] (specifying trophy type): use taxidermy at [corpse] for [type]
Skill Usage