Steady party
 
Action Duration: 4
Endurance cost: 25
Affecting stats: agi
Resisting stats: per

Skill Category: law
Skill Level: 20
Skill Type: combat
Skill Targetting: melee opponent
Location: anywhere

Description: With this skill, a Sentinel can steady a party against a humanoid who had had their attention focused on the Sentinel previously [minimum focus level of 5]. This provides a chance that casters will be able to continue casting and invoking an already started spell through stuns. This does not allow any other actions or starting new casts and/or invokes. Each attempt to continue casting removes one steady focus charge from the party whether or not it succeeds in steadying the caster. The Sentinel moving clears all such steady focus. If the target is a criminal an extra focus charge is granted. Steady focus charges can be stacked. Upon initial use by the Sentinel, it reduces the focus on the target by 5, creating 5 steady focus charges on the party.
Skill Usage