Xodar


Homeworld: None
Description: Jet black automatons, Xodar are a silent race of emotionless beings that strike terror in the hearts of all living things. Believed to be creations of Ares, the war god, they act on quests known only to them. What is known about these walking suits of armor is that what lies within the armor is only a heavy blackness. More than one opponent has underestimated a Xodar's appearance as being an empty suit of armor only to suffer the wrath of the awesome force contained within.
Ailsteari leads the Xodar race.
Stat Potential
Str: unsurpassable
Agi: bad
Dex: bad
Con: excellent
Int: poor
Wis: poor
Per: bad
Cha: poor
Siz: 6'0"
Weight: 342 kg
Metarace: Construct

Maximum Age: immortal
Dietary Requirements: none
Number of limbs: two
Natural Armor: exceptional
Natural Weapons: very dangerous
Experience Rate: 92%
Skill Maximum: 90%
Hermetic Spell Maximum: 20%
Spiritual Spell Maximum: 20%
Heartbeat: average
Vision: light, dark, ultra light and ultra dark conditions

Slots: a brow, a head[bulk: minimal], two eyes, a neck[bulk: minimal], an amulet, a brooch, a cloak, an upper torso[bulk: minimal], a lower torso[bulk: minimal], two shoulders[bulk: minimal], two upper arms[bulk: minimal], two lower arms[bulk: minimal], two wrists, two hands[bulk: minimal], two fingers, a belt, two upper legs[bulk: minimal], two lower legs[bulk: minimal] and two feet[bulk: minimal].
Advantages: can't fall unconscious, does not need food, does not need to breathe, escape death, infravision, mindsight, poison immunity, steady luck and very high stun resistance.
Disadvantages: cannot eat, cannot rest and cannot sleep.
Miscellaneous: corpse does not rise, natural terrain: none, non-flesh being and uses short-ranged telepathy for speech.
Resistances and Vulnerabilities: Takes 10% less asphyxiation damage, 10% less harm damage and 10% less psionic damage.
Immune to: physical diseases
Damage Regeneration: excellent
Mana Regeneration: poor
Endurance Regeneration: average
Emotes: xcrush, xemote, xplode, xquest, xstare and xstill.
Commands:
Good Guild Matches: fighter, ranger and sentinel.
Average Guild Matches: monk.
Poor Guild Matches: abjurer, alchemist, assassin, bard, biomancer, cultist, druid, fallen, jomsviking, mage, merchant, necromancer, paladin, psionicist and templar.
Size Comparison (vs Human):