Shadow


Homeworld: Crypt
Description: The Shadows are a said to be physical manifestations of the Nameless One itself, more mobile and dangerous than Fellblades. Composed entirely of an unknown black substance, the Shadows are adversely affected by sunlight and bright light. Their powers wax and wane with the amount of light in a room. They use their powers to further the Nameless One's cause, killing and making pacts with whomever is useful to their dark god's agenda. To the onlooker, a Shadow appears as naught more than a dark shadow, barely visible. Several lighter patches serve as a hideous visage, with mere spots for eyes and a jagged slit for a mouth.
Avia leads the Shadow race.
Stat Potential
Str: moderate
Agi: high
Dex: high
Con: poor
Int: average
Wis: good
Per: average
Cha: horrible
Siz: 6'8"
Weight: 12 kg
Metarace: Unliving

Maximum Age: immortal
Dietary Requirements: none
Number of limbs: two
Natural Armor: good
Natural Weapons: poor
Experience Rate: 93%
Skill Maximum: 90%
Hermetic Spell Maximum: 40%
Spiritual Spell Maximum: 90%
Heartbeat: average
Vision: dark and ultra dark conditions

Slots: a brow, a head, two eyes, a neck, an amulet, a brooch, a cloak, an upper torso, a lower torso, two shoulders, two upper arms, two lower arms, two wrists, two hands, two fingers, a belt, two upper legs, two lower legs and two feet.
Advantages: does not need food, does not need to breathe, escape death, infravision, mindsight, see invisible and see magic.
Disadvantages: cannot eat, cannot rest, cannot sleep, half exp if good and regen only in dark.
Miscellaneous: affected by light, corpse always rises, natural terrain: none and unliving.
Resistances and Vulnerabilities: Takes 10% more electrical damage, 10% more fire damage and 20% more illusion damage.
Immune to: physical diseases
Disease Carrier: mental diseases
Damage Regeneration: moderate
Mana Regeneration: good
Endurance Regeneration: average
Emotes: scackle, sdark, sgrab and ssin.
Commands: shadows.
Good Guild Matches: assassin, cultist, druid, fallen, fighter and monk.
Average Guild Matches: abjurer, jomsviking and psionicist.
Poor Guild Matches: alchemist, bard, biomancer, mage, merchant, necromancer, paladin, ranger, sentinel and templar.
Size Comparison (vs Human):