Ranged weapon paths

Ranged weapon paths:
  An accuracy skill that increases your ability to hit.
  A mastery skill that increases your damage.
  A precision skill that increases your chance to crit.
  An ability skill that increases critical damage.

Huntsman 
- Novice - Bow Accuracy (+hit)
- Junior - Bow Mastery (+dam)
- Senior - Bow Precision (+crit)
- Master - Bow Ability (+crit dam)

Crossbowman 
- Novice - Crossbow Accuracy (+hit)
- Expert - Crossbow Mastery (+dam)
- Master - Crossbow Precision (+crit)
- Legendary - Crossbow Ability (+crit dam)

Musketeer 
- Rascal - Thunderstick Accuracy (+hit)
- Bravo - Thunderstick Mastery (+dam)
- Rogue - Thunderstick Precision (+crit)
- Scoundrel - Thunderstick Ability (+crit dam)

Slinger 
- Novice - Sling Accuracy (+hit)
- Expert - Sling Mastery (+dam)
- Master - Sling Precision (+crit)
- Legendary - Sling Ability (+crit dam)

Knife Throwing 
- Novice - Small throwing Accuracy (+hit)
- Expert - Small throwing Mastery (+dam)
- Artist - Small throwing Precision (+crit)
- Master - Small throwing Ability (+crit dam)

Axe Hurling 
- Novice - Medium throwing Accuracy (+hit)
- Expert - Medium throwing Mastery (+dam)
- Artist - Medium throwing Precision (+crit)
- Master - Medium throwing Ability (+crit dam)

Harpoonist 
- Novice - Large throwing Accuracy (+hit)
- Expert - Large throwing Mastery (+dam)
- Artist - Large throwing Precision (+crit)
- Master - Large throwing Ability (+crit dam)