+-----------------+ | VOTING | +-----------------+ Members of the merchant council who have knowledge of the "vote" skill are able to vote in the guild room set aside for this purpose. Voting is performed in the time honoured method of dropping either a white or black ball into the voting bag. A white ball indicates approval and a black ball indicates disapproval. The voting procedure is administered by a bailiff. This Xodar was chosen for its steadfast loyalty, and the fact that it has never lost a fight. Attacking it is generally thought to be a suicidal and ultimately futile gesture. +-----------------+ | STATUS | +-----------------+ A merchant's status in the guild is the sum of votes she has received. There are limits to how high or low a persons status can be, however. The merchant council has a far reach of influence and is able to influence many aspects of a merchants life. Skills may fail or become expensive to use, traders may refuse to do business with you, and certain skills might not work at all. Certain skills taught by the merchant council become greatly more profitable when performed by somebody with a high status. Currently only merchants may have status and so members of other guilds who are trained in merchant skills will not be penalized. The bailiff will allow you to count your own votes, but will only inform you of the overall status of other merchants and not their particular status. +-----------------+ | REMEDY | +-----------------+ The council members can change their votes as often as they like. If a merchant has been black balled he may apply to his peers for mercy once his offending behaviour has ceased. |