Alchemist - fire, cold, electrical, acid Bard - sonic, physical, illusion Biomancer - disintegration, poison Cultist - fire, acid, holy Druid - fire, cold, asphyxiation, electrical Mage - disintegration Merchant - physical, disintegration, illusion Necromancer - asphyxiation, harm Psi - psionic, illusion, physical Templar - harm, unholy, poison See also: HELP GUILDS BY MAJOR PROT |