The Death Melder has learned to merge the plane of the dead with the plane of the living, which is the first step in becoming master of both planes. This guild uses Hermetic magic.
Full member of all of the following: Deathmaster
Guild Abilities |
Level | Skills | Spells | Bonuses/Restrictions |
1 |
  |
  |
|
2 |
  |
  |
|
3 |
  |
  |
|
4 |
  |
  |
|
5 |
  |
  |
|
6 |
  |
  |
|
7 |
  |
  |
|
8 |
  |
  |
|
9 |
  |
create nexus
|
|
Stat Potential | tiny perception, more intelligence and little wisdom |
Point Max Potential | tiny endurance points, little hit points and more spell points |
Regen Potential | more spell point regeneration, tiny hit point regeneration and little endurance point regeneration |
Category Potential | huge bonus to the necromantic hermetic spell category |
|